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Devlog
Submission to KTUG GAME JAM 2
Shroom Troop
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tintotint
39 days ago
(10 edits)
Known issues:
There's a small chance a player can be detected in smoke by an enemy also in smoke.
Dropped gadget projectiles remain after each floor.
Map generation creating very short floors
Enemies sometimes lose track of player.
I am aware of reports of players randomly dying. Not sure why and when. If anyone knows how to reproduce this hit me up.
Large fps drops when aiming spore bomb / rock
Upcoming balance fixes:
Harder enemies, less of them
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Known issues:
Upcoming balance fixes: