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(10 edits)

Known issues:

  • There's a small chance a player can be detected in smoke by an enemy also in smoke.
  • Dropped gadget projectiles remain after each floor.
  • Map generation creating very short floors
  • Enemies sometimes lose track of player.
  • I am aware of reports of players randomly dying. Not sure why and when. If anyone knows how to reproduce this hit me up.
  • Large fps drops when aiming spore bomb / rock

Upcoming balance fixes:

  • Harder enemies, less of them